Postjam Week 1 - Basic yet essential features


There's still a way before it's not. Uh. Shit. But, PROGRESS!

Additions include:

  • Aimed shooting
  • Shorter dialogue on level repeat (don't need to hear the entire spiel again!)
  • Primitive Sound settings
  • WebGL build


There's still a lot of important things to do, like major bug fixes, SFX, and actual boss behaviours. Got 3 bosses that are literal clones.
I won't detail the entire list of planned additions, but it'll be cool >:]

Files

Run n' Shmup Postjam - Week 1.zip Play in browser
16 days ago

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