Adrift Program
A downloadable game
"Supply energy to many spaceships in this small, chill resource and time management game.
A Cooked-Like, if you will!"

The game is officially released!
Controls (Keyboard/gamepad):
WASD/Arrows/Stick/D-pad to move.
Space/Enter/E/Action Buttons to interact with objects.
The jam game for "A Jam with Blawnode #1", continued!
Since then, we've been planning on a complete experience.
And here it is, in the works!
For the final version, it is I and redsti who worked on Adrift Program.
Art: Blawnode, KingKelpo.
Code: redsti, Blawnode, Nazsgull.
Music: NoStereo.
SFX: sound_digitator.
Made with Unity 2020.3.17f1, Aseprite and FMod 2.01.11.
V0.11 - February comeback version.
Links and socials (also seen in-game, in the main menu's credits!)
Ajoeb "KingKelpo" Gaasim (Art):
Nazsgull (Code):
redsti (Code):
NoStereo (Music):
Gene "sound_digitator" Chaban (Sound Design):
Updated | 24 days ago |
Status | In development |
Authors | Blawnode, Redsti, NoStereo |
Genre | Simulation |
Made with | Unity, Aseprite, FL Studio |
Tags | adrift, chiptune, Cute, overcooked, Pixel Art, resource-management, Short, Singleplayer, Space, time-management |
Average session | A few minutes |
Inputs | Keyboard, Gamepad (any) |
Accessibility | Interactive tutorial |
Links | Twitter/X |
Download
Development log
- Adrift February-April Session - Hiatus Break!Jul 26, 2023
- Adrift September Session - Massive art upgrade!Sep 10, 2022
- August Session Blog - Team Member DepartureAug 28, 2022
- Marco!Aug 26, 2022